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Wayward Manor Ativador Download [torrent Full]





















































About This Game Wayward Manor invites you to jump into the afterlife of a disgruntled ghost, trying to reclaim his house from its newfound owners. Set in the 1920s, this puzzle/adventure game transports players to an era of dark screwball comedy where they must unlock the secrets of a twisted mansion. Players will discover the quirks of Wayward Manor’s unwelcome guests and choose how to prey on their darkest fears. StoryThe Budds, a dysfunctional family of misfits and eccentrics, have brought their own abysmal possessions into your humble abode and stifled your power. Each level is a playground for scares where players earn fear to take back control of the room. If you want free reign over your mansion once again, you must drive the Budds mad with fear using only your imagination and their hideous belongings. History What started as a Lego prototype that The Odd Gentlemen and Neil Gaiman played together one afternoon, soon became a unique collaboration to tell a story through a non­linear puzzle/adventure game hybrid, where the player learns about the characters and world through their observations and discovery. First launched on the website WhoHauntsNeil.com, Wayward Manor has been slowly unveiling its story and world to a whole new audience. Wayward Manor is Neil Gaiman’s first foray into video games. Features ● Discover 9 quirky inhabitants each with their own desires, fears, and anxieties. ● Possess ghastly furnishings to manipulate the Budds into dire consequences. ● Level up as you absorb fear to take control of each room ● Pleasantly dark tone reminiscent of old Hollywood whodunit mysteries. ● Five floors, each filled with new items to posses and new ways to terrify. ● Find secret scares and multiple solutions to every puzzle ● Musically themed characters each represented by their own instrument. ● A story crafted and narrated by Neil Gaiman ● Featuring art from the Eisner award winning artist Chuck BB 7aa9394dea Title: Wayward ManorGenre: Adventure, Casual, IndieDeveloper:Moonshark, Inc.Publisher:Moonshark, Inc.Release Date: 15 Jul, 2014 Wayward Manor Ativador Download [torrent Full] wayward manor game. wayward manor pc download. wayward manor. wayward manor review. wayward manor review. wayward manor gameplay. wayward manor gameplay. wayward manor. wayward manor game. wayward manor pc download I'd wish to say that this game is terrific, but instead is... terrifying :-(Wish I had not bought it. A pity, indeed.. When I started playing this game was a bit confusing, but after a while I found it very fun, I can play it with my granddaughter and share the scary moments, and we enjoy a lot to see the furniture all flying around the rooms.The characters are funny, the game it\u00b4s easy to play, very well designed and the music is nice (but sometimes a llitle repetitive).I definitely recomend it, hope I can see it for iPad, because I travel a lot with mine.. Good story, Neil Gaiman's writing is always a pleasure. As for the game the puzzels were to easy, the soundtrack was repetitive, and the objects you click on were either to close together (making you click one rather then the other) or not sensitive enough (ending up clicking on it several times). If I were a child I would probably have enjoyed this game more and found it more challenging but as an adult it was fairly boring. I would maybe recommend this for someone with a 10 year old.. I am a Neil Gaiman fan because I've never read anything made by him that was bad. I've been waiting for this game for a long time and when I star to play it sux. The story sux the gameplay sux.You have to click on points of the scenario to scare the people and that's it. Level after level of this. I do not recomend it.. Like other Neil Gaiman fans, I was excited to hear he was taking his story-telling talents to a new medium with this game. I was personally not disappointed. All I expected was that I'd like it. I'd learned that you can't expect much other than good story-telling from Neil; he mixes it all up too much. Between Neverwhere, Sandman, American Gods, Anansi Boys, Coraline, his picture books, Fortunately the Milk, the Graveyard Book and The Ocean at the End of the Lane (all of which I have read or seen), no two are alike. While I think it would be great to have more to the game, especially a longer story, I was pleased with Neil's work. I would love to see this as an illustrated novella of sorts. That being said, I do have certain expectations about games, though keep in mind, this is from a very casual game-player. I expect them to run. I expect them to work. I expect a finished and released game to be complete and fully-functional. I expect them to entertain. I expect them to be worth the money. I expect them to be worth my time. It worked for me and all (I don't think I had any bugs, but I could be wrong), but I also expect narration to be coupled with text, particularly if audio is unavailable or undesirable (even if it is the wonderful Mr. Gaiman narrating). And I expect some sort of tutorial, even if it can be disabled, and there was none. I think an option to return to the menu between levels or chapters could be added; I had no idea I was almost done until the plot twist came. Do keep in mind: a patch/update was released within a day of initial release, so any issues may have been fixed. The designers made some slight adjustments, too (i.e., there wasn't the magnifying glass when you couldn't click things before).In all, I liked the game. I did not have ideas about what it would look like or what it would be about (save for the pre-release description), so on this I had no disappointments. Nor was I disappointed by the story, though as I said I wish there was more. The puzzles could mostly be solved multiple ways, which means you can play them differently several different times, and people who are great at these types of puzzles and those with less experience can all enjoy. Some were more challenging than others, but mostly, this is a casual puzzle-solving story. The background art was nice, though the moving pieces were rather square and jagged, as some others have complained (I don't put as much emphasis on graphics as most people seem to). The music had a nice haunting (but not quite scary) tone, which was pretty cool, too.Bottom line: It was a cute, casual puzzle game, and I wish there was more. Also, make up your own mind about it. Was it worth my time? Yes. Was it worth my money? I'm not sure, based on the length, depth, etc., but I don't mind supporting a favorite author and an indie company.. I LOVE Wayward Manor!! It's not hard to play and still very entertaining. I really like the music and the graphics. The story is original. I definitely recommend this game!!. FULL REVIEW HERE: http://noisecannon.com/2014/07/15/wayward-manor-pc/For a game that had an extra year to be released by dark humoured author Neil Gaiman and Los Angeles developers The Odd Gentlemen, Wayward Manor is unfortunately disappointing. The story is fun enough: you take on the role of a recently released ghost who needs to spook the living inhabitants of Wayward Manor to make them leave, with the Manor itself guiding you through the point and click style levels to take back the house.Each level takes you to a different part of the house with a different member of the unwelcome family to frighten, with hints on how best to scare them provided by pets and animals hiding in the rafters. The ghostly ability to move objects and manipulate the characters is a great aspect of the game, and with the changing of rooms and people it is an aspect that does not get repetitive or simple. Timing the rattling of suits of armour or the scurrying of a rat provides a sense of strategy to the game, along with the ability to combine objects for some spooky fun.The plot of Wayward Manor is an interesting one, written by Coraline and The Graveyard Book author Neil Gaiman, with the ambience of the game taking the same direction as the surreal and innovative film Coraline. As you take back Wayward Manor you uncover pieces to the puzzle of your death, making the levels all the more interesting to replay and discover every detail and objective.The graphics are one of the main downsides to Wayward Manor. In a gaming world which focusses on high quality landscapes and frames per second, Wayward Manor looks as though it was made at the time of Playstation 2 level graphics, the boxy objects and poorly stretched textures leaving much to be desired by modern gaming’s visual standards.When completing a level by scaring the inhabitants enough that they are ready to run out the door screaming the objects in the room swirl in a ghostly tornado, however when the objects swirl half out of the building the effect is sorely dampened, and may leave you wondering what the extra year of development was spent doing. Sadly this is not where the glitchiness ends, with poorly placed clouds of smoke to represent cartoon like scuffles and levels often prone to freezing, the otherwise enjoyable gameplay loses a lot of its finesse and impact.Wayward Manor has a lot to offer in terms of story and the tactical use of the environment, but the meagre aesthetics and poor coding (at the time of writing) lead to glitching and freezing of the levels, ruining the experience and quality of the game. This lack of attention making one of the levels impassable due to glitching all Wayward Manor has going for it is the story and its author’s notability. With an hour’s worth of decent gameplay at the most, it seems the ghost of Wayward Manor will scare off any hopeful gamers who patiently waited over a year to play this broken, lazy game.

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